
/*
  FIXME 数据库直接冗余 jsKeyCode, iosKeyCode 等字段，避免按键等各种转换，
   或者把干脆数据库表 Flow 拆分成 JavaScript, Android, iOS 对应的 Input_JavaScript, Flow/Input_Android, Input_iOS
*/

const KeyEvent = {
    /** Key code constant: Unknown key code. */
    KEYCODE_UNKNOWN         : 0,
    /** Key code constant: Soft Left key.
     * Usually situated below the display on phones and used as a multi-function
     * feature key for selecting a software defined function shown on the bottom left
     * of the display. */
    KEYCODE_SOFT_LEFT       : 1,
    /** Key code constant: Soft Right key.
     * Usually situated below the display on phones and used as a multi-function
     * feature key for selecting a software defined function shown on the bottom right
     * of the display. */
    KEYCODE_SOFT_RIGHT      : 2,
    /** Key code constant: Home key.
     * This key is handled by the framework and is never delivered to applications. */
    KEYCODE_HOME            : 3,
    /** Key code constant: Back key. */
    KEYCODE_BACK            : 4,
    /** Key code constant: Call key. */
    KEYCODE_CALL            : 5,
    /** Key code constant: End Call key. */
    KEYCODE_ENDCALL         : 6,
    /** Key code constant: '0' key. */
    KEYCODE_0               : 7,
    /** Key code constant: '1' key. */
    KEYCODE_1               : 8,
    /** Key code constant: '2' key. */
    KEYCODE_2               : 9,
    /** Key code constant: '3' key. */
    KEYCODE_3               : 10,
    /** Key code constant: '4' key. */
    KEYCODE_4               : 11,
    /** Key code constant: '5' key. */
    KEYCODE_5               : 12,
    /** Key code constant: '6' key. */
    KEYCODE_6               : 13,
    /** Key code constant: '7' key. */
    KEYCODE_7               : 14,
    /** Key code constant: '8' key. */
    KEYCODE_8               : 15,
    /** Key code constant: '9' key. */
    KEYCODE_9               : 16,
    /** Key code constant: '*' key. */
    KEYCODE_STAR            : 17,
    /** Key code constant: '#' key. */
    KEYCODE_POUND           : 18,
    /** Key code constant: Directional Pad Up key.
     * May also be synthesized from trackball motions. */
    KEYCODE_DPAD_UP         : 19,
    /** Key code constant: Directional Pad Down key.
     * May also be synthesized from trackball motions. */
    KEYCODE_DPAD_DOWN       : 20,
    /** Key code constant: Directional Pad Left key.
     * May also be synthesized from trackball motions. */
    KEYCODE_DPAD_LEFT       : 21,
    /** Key code constant: Directional Pad Right key.
     * May also be synthesized from trackball motions. */
    KEYCODE_DPAD_RIGHT      : 22,
    /** Key code constant: Directional Pad Center key.
     * May also be synthesized from trackball motions. */
    KEYCODE_DPAD_CENTER     : 23,
    /** Key code constant: Volume Up key.
     * Adjusts the speaker volume up. */
    KEYCODE_VOLUME_UP       : 24,
    /** Key code constant: Volume Down key.
     * Adjusts the speaker volume down. */
    KEYCODE_VOLUME_DOWN     : 25,
    /** Key code constant: Power key. */
    KEYCODE_POWER           : 26,
    /** Key code constant: Camera key.
     * Used to launch a camera application or take pictures. */
    KEYCODE_CAMERA          : 27,
    /** Key code constant: Clear key. */
    KEYCODE_CLEAR           : 28,
    /** Key code constant: 'A' key. */
    KEYCODE_A               : 29,
    /** Key code constant: 'B' key. */
    KEYCODE_B               : 30,
    /** Key code constant: 'C' key. */
    KEYCODE_C               : 31,
    /** Key code constant: 'D' key. */
    KEYCODE_D               : 32,
    /** Key code constant: 'E' key. */
    KEYCODE_E               : 33,
    /** Key code constant: 'F' key. */
    KEYCODE_F               : 34,
    /** Key code constant: 'G' key. */
    KEYCODE_G               : 35,
    /** Key code constant: 'H' key. */
    KEYCODE_H               : 36,
    /** Key code constant: 'I' key. */
    KEYCODE_I               : 37,
    /** Key code constant: 'J' key. */
    KEYCODE_J               : 38,
    /** Key code constant: 'K' key. */
    KEYCODE_K               : 39,
    /** Key code constant: 'L' key. */
    KEYCODE_L               : 40,
    /** Key code constant: 'M' key. */
    KEYCODE_M               : 41,
    /** Key code constant: 'N' key. */
    KEYCODE_N               : 42,
    /** Key code constant: 'O' key. */
    KEYCODE_O               : 43,
    /** Key code constant: 'P' key. */
    KEYCODE_P               : 44,
    /** Key code constant: 'Q' key. */
    KEYCODE_Q               : 45,
    /** Key code constant: 'R' key. */
    KEYCODE_R               : 46,
    /** Key code constant: 'S' key. */
    KEYCODE_S               : 47,
    /** Key code constant: 'T' key. */
    KEYCODE_T               : 48,
    /** Key code constant: 'U' key. */
    KEYCODE_U               : 49,
    /** Key code constant: 'V' key. */
    KEYCODE_V               : 50,
    /** Key code constant: 'W' key. */
    KEYCODE_W               : 51,
    /** Key code constant: 'X' key. */
    KEYCODE_X               : 52,
    /** Key code constant: 'Y' key. */
    KEYCODE_Y               : 53,
    /** Key code constant: 'Z' key. */
    KEYCODE_Z               : 54,
    /** Key code constant: ',' key. */
    KEYCODE_COMMA           : 55,
    /** Key code constant: '.' key. */
    KEYCODE_PERIOD          : 56,
    /** Key code constant: Left Alt modifier key. */
    KEYCODE_ALT_LEFT        : 57,
    /** Key code constant: Right Alt modifier key. */
    KEYCODE_ALT_RIGHT       : 58,
    /** Key code constant: Left Shift modifier key. */
    KEYCODE_SHIFT_LEFT      : 59,
    /** Key code constant: Right Shift modifier key. */
    KEYCODE_SHIFT_RIGHT     : 60,
    /** Key code constant: Tab key. */
    KEYCODE_TAB             : 61,
    /** Key code constant: Space key. */
    KEYCODE_SPACE           : 62,
    /** Key code constant: Symbol modifier key.
     * Used to enter alternate symbols. */
    KEYCODE_SYM             : 63,
    /** Key code constant: Explorer special function key.
     * Used to launch a browser application. */
    KEYCODE_EXPLORER        : 64,
    /** Key code constant: Envelope special function key.
     * Used to launch a mail application. */
    KEYCODE_ENVELOPE        : 65,
    /** Key code constant: Enter key. */
    KEYCODE_ENTER           : 66,
    /** Key code constant: Backspace key.
     * Deletes characters before the insertion point, unlike {@link #KEYCODE_FORWARD_DEL}. */
    KEYCODE_DEL             : 67,
    /** Key code constant: '`' (backtick) key. */
    KEYCODE_GRAVE           : 68,
    /** Key code constant: '-'. */
    KEYCODE_MINUS           : 69,
    /** Key code constant: '=' key. */
    KEYCODE_EQUALS          : 70,
    /** Key code constant: '[' key. */
    KEYCODE_LEFT_BRACKET    : 71,
    /** Key code constant: ']' key. */
    KEYCODE_RIGHT_BRACKET   : 72,
    /** Key code constant: '\' key. */
    KEYCODE_BACKSLASH       : 73,
    /** Key code constant: ',' key. */
    KEYCODE_SEMICOLON       : 74,
    /** Key code constant: ''' (apostrophe) key. */
    KEYCODE_APOSTROPHE      : 75,
    /** Key code constant: '/' key. */
    KEYCODE_SLASH           : 76,
    /** Key code constant: '@' key. */
    KEYCODE_AT              : 77,
    /** Key code constant: Number modifier key.
     * Used to enter numeric symbols.
     * This key is not Num Lock, it is more like {@link #KEYCODE_ALT_LEFT} and is
     * interpreted as an ALT key by {@link android.text.method.MetaKeyKeyListener}. */
    KEYCODE_NUM             : 78,
    /** Key code constant: Headset Hook key.
     * Used to hang up calls and stop media. */
    KEYCODE_HEADSETHOOK     : 79,
    /** Key code constant: Camera Focus key.
     * Used to focus the camera. */
    KEYCODE_FOCUS           : 80,   // *Camera* focus
    /** Key code constant: '+' key. */
    KEYCODE_PLUS            : 81,
    /** Key code constant: Menu key. */
    KEYCODE_MENU            : 82,
    /** Key code constant: Notification key. */
    KEYCODE_NOTIFICATION    : 83,
    /** Key code constant: Search key. */
    KEYCODE_SEARCH          : 84,
    /** Key code constant: Play/Pause media key. */
    KEYCODE_MEDIA_PLAY_PAUSE: 85,
    /** Key code constant: Stop media key. */
    KEYCODE_MEDIA_STOP      : 86,
    /** Key code constant: Play Next media key. */
    KEYCODE_MEDIA_NEXT      : 87,
    /** Key code constant: Play Previous media key. */
    KEYCODE_MEDIA_PREVIOUS  : 88,
    /** Key code constant: Rewind media key. */
    KEYCODE_MEDIA_REWIND    : 89,
    /** Key code constant: Fast Forward media key. */
    KEYCODE_MEDIA_FAST_FORWARD : 90,
    /** Key code constant: Mute key.
     * Mutes the microphone, unlike {@link #KEYCODE_VOLUME_MUTE}. */
    KEYCODE_MUTE            : 91,
    /** Key code constant: Page Up key. */
    KEYCODE_PAGE_UP         : 92,
    /** Key code constant: Page Down key. */
    KEYCODE_PAGE_DOWN       : 93,
    /** Key code constant: Picture Symbols modifier key.
     * Used to switch symbol sets (Emoji, Kao-moji). */
    KEYCODE_PICTSYMBOLS     : 94,   // switch symbol-sets (Emoji,Kao-moji)
    /** Key code constant: Switch Charset modifier key.
     * Used to switch character sets (Kanji, Katakana). */
    KEYCODE_SWITCH_CHARSET  : 95,   // switch char-sets (Kanji,Katakana)
    /** Key code constant: A Button key.
     * On a game controller, the A button should be either the button labeled A
     * or the first button on the bottom row of controller buttons. */
    KEYCODE_BUTTON_A        : 96,
    /** Key code constant: B Button key.
     * On a game controller, the B button should be either the button labeled B
     * or the second button on the bottom row of controller buttons. */
    KEYCODE_BUTTON_B        : 97,
    /** Key code constant: C Button key.
     * On a game controller, the C button should be either the button labeled C
     * or the third button on the bottom row of controller buttons. */
    KEYCODE_BUTTON_C        : 98,
    /** Key code constant: X Button key.
     * On a game controller, the X button should be either the button labeled X
     * or the first button on the upper row of controller buttons. */
    KEYCODE_BUTTON_X        : 99,
    /** Key code constant: Y Button key.
     * On a game controller, the Y button should be either the button labeled Y
     * or the second button on the upper row of controller buttons. */
    KEYCODE_BUTTON_Y        : 100,
    /** Key code constant: Z Button key.
     * On a game controller, the Z button should be either the button labeled Z
     * or the third button on the upper row of controller buttons. */
    KEYCODE_BUTTON_Z        : 101,
    /** Key code constant: L1 Button key.
     * On a game controller, the L1 button should be either the button labeled L1 (or L)
     * or the top left trigger button. */
    KEYCODE_BUTTON_L1       : 102,
    /** Key code constant: R1 Button key.
     * On a game controller, the R1 button should be either the button labeled R1 (or R)
     * or the top right trigger button. */
    KEYCODE_BUTTON_R1       : 103,
    /** Key code constant: L2 Button key.
     * On a game controller, the L2 button should be either the button labeled L2
     * or the bottom left trigger button. */
    KEYCODE_BUTTON_L2       : 104,
    /** Key code constant: R2 Button key.
     * On a game controller, the R2 button should be either the button labeled R2
     * or the bottom right trigger button. */
    KEYCODE_BUTTON_R2       : 105,
    /** Key code constant: Left Thumb Button key.
     * On a game controller, the left thumb button indicates that the left (or only)
     * joystick is pressed. */
    KEYCODE_BUTTON_THUMBL   : 106,
    /** Key code constant: Right Thumb Button key.
     * On a game controller, the right thumb button indicates that the right
     * joystick is pressed. */
    KEYCODE_BUTTON_THUMBR   : 107,
    /** Key code constant: Start Button key.
     * On a game controller, the button labeled Start. */
    KEYCODE_BUTTON_START    : 108,
    /** Key code constant: Select Button key.
     * On a game controller, the button labeled Select. */
    KEYCODE_BUTTON_SELECT   : 109,
    /** Key code constant: Mode Button key.
     * On a game controller, the button labeled Mode. */
    KEYCODE_BUTTON_MODE     : 110,
    /** Key code constant: Escape key. */
    KEYCODE_ESCAPE          : 111,
    /** Key code constant: Forward Delete key.
     * Deletes characters ahead of the insertion point, unlike {@link #KEYCODE_DEL}. */
    KEYCODE_FORWARD_DEL     : 112,
    /** Key code constant: Left Control modifier key. */
    KEYCODE_CTRL_LEFT       : 113,
    /** Key code constant: Right Control modifier key. */
    KEYCODE_CTRL_RIGHT      : 114,
    /** Key code constant: Caps Lock key. */
    KEYCODE_CAPS_LOCK       : 115,
    /** Key code constant: Scroll Lock key. */
    KEYCODE_SCROLL_LOCK     : 116,
    /** Key code constant: Left Meta modifier key. */
    KEYCODE_META_LEFT       : 117,
    /** Key code constant: Right Meta modifier key. */
    KEYCODE_META_RIGHT      : 118,
    /** Key code constant: Function modifier key. */
    KEYCODE_FUNCTION        : 119,
    /** Key code constant: System Request / Print Screen key. */
    KEYCODE_SYSRQ           : 120,
    /** Key code constant: Break / Pause key. */
    KEYCODE_BREAK           : 121,
    /** Key code constant: Home Movement key.
     * Used for scrolling or moving the cursor around to the start of a line
     * or to the top of a list. */
    KEYCODE_MOVE_HOME       : 122,
    /** Key code constant: End Movement key.
     * Used for scrolling or moving the cursor around to the end of a line
     * or to the bottom of a list. */
    KEYCODE_MOVE_END        : 123,
    /** Key code constant: Insert key.
     * Toggles insert / overwrite edit mode. */
    KEYCODE_INSERT          : 124,
    /** Key code constant: Forward key.
     * Navigates forward in the history stack.  Complement of {@link #KEYCODE_BACK}. */
    KEYCODE_FORWARD         : 125,
    /** Key code constant: Play media key. */
    KEYCODE_MEDIA_PLAY      : 126,
    /** Key code constant: Pause media key. */
    KEYCODE_MEDIA_PAUSE     : 127,
    /** Key code constant: Close media key.
     * May be used to close a CD tray, for example. */
    KEYCODE_MEDIA_CLOSE     : 128,
    /** Key code constant: Eject media key.
     * May be used to eject a CD tray, for example. */
    KEYCODE_MEDIA_EJECT     : 129,
    /** Key code constant: Record media key. */
    KEYCODE_MEDIA_RECORD    : 130,
    /** Key code constant: F1 key. */
    KEYCODE_F1              : 131,
    /** Key code constant: F2 key. */
    KEYCODE_F2              : 132,
    /** Key code constant: F3 key. */
    KEYCODE_F3              : 133,
    /** Key code constant: F4 key. */
    KEYCODE_F4              : 134,
    /** Key code constant: F5 key. */
    KEYCODE_F5              : 135,
    /** Key code constant: F6 key. */
    KEYCODE_F6              : 136,
    /** Key code constant: F7 key. */
    KEYCODE_F7              : 137,
    /** Key code constant: F8 key. */
    KEYCODE_F8              : 138,
    /** Key code constant: F9 key. */
    KEYCODE_F9              : 139,
    /** Key code constant: F10 key. */
    KEYCODE_F10             : 140,
    /** Key code constant: F11 key. */
    KEYCODE_F11             : 141,
    /** Key code constant: F12 key. */
    KEYCODE_F12             : 142,
    /** Key code constant: Num Lock key.
     * This is the Num Lock key, it is different from {@link #KEYCODE_NUM}.
     * This key alters the behavior of other keys on the numeric keypad. */
    KEYCODE_NUM_LOCK        : 143,
    /** Key code constant: Numeric keypad '0' key. */
    KEYCODE_NUMPAD_0        : 144,
    /** Key code constant: Numeric keypad '1' key. */
    KEYCODE_NUMPAD_1        : 145,
    /** Key code constant: Numeric keypad '2' key. */
    KEYCODE_NUMPAD_2        : 146,
    /** Key code constant: Numeric keypad '3' key. */
    KEYCODE_NUMPAD_3        : 147,
    /** Key code constant: Numeric keypad '4' key. */
    KEYCODE_NUMPAD_4        : 148,
    /** Key code constant: Numeric keypad '5' key. */
    KEYCODE_NUMPAD_5        : 149,
    /** Key code constant: Numeric keypad '6' key. */
    KEYCODE_NUMPAD_6        : 150,
    /** Key code constant: Numeric keypad '7' key. */
    KEYCODE_NUMPAD_7        : 151,
    /** Key code constant: Numeric keypad '8' key. */
    KEYCODE_NUMPAD_8        : 152,
    /** Key code constant: Numeric keypad '9' key. */
    KEYCODE_NUMPAD_9        : 153,
    /** Key code constant: Numeric keypad '/' key (for division). */
    KEYCODE_NUMPAD_DIVIDE   : 154,
    /** Key code constant: Numeric keypad '*' key (for multiplication). */
    KEYCODE_NUMPAD_MULTIPLY : 155,
    /** Key code constant: Numeric keypad '-' key (for subtraction). */
    KEYCODE_NUMPAD_SUBTRACT : 156,
    /** Key code constant: Numeric keypad '+' key (for addition). */
    KEYCODE_NUMPAD_ADD      : 157,
    /** Key code constant: Numeric keypad '.' key (for decimals or digit grouping). */
    KEYCODE_NUMPAD_DOT      : 158,
    /** Key code constant: Numeric keypad ',' key (for decimals or digit grouping). */
    KEYCODE_NUMPAD_COMMA    : 159,
    /** Key code constant: Numeric keypad Enter key. */
    KEYCODE_NUMPAD_ENTER    : 160,
    /** Key code constant: Numeric keypad '=' key. */
    KEYCODE_NUMPAD_EQUALS   : 161,
    /** Key code constant: Numeric keypad '(' key. */
    KEYCODE_NUMPAD_LEFT_PAREN : 162,
    /** Key code constant: Numeric keypad ')' key. */
    KEYCODE_NUMPAD_RIGHT_PAREN : 163,
    /** Key code constant: Volume Mute key.
     * Mutes the speaker, unlike {@link #KEYCODE_MUTE}.
     * This key should normally be implemented as a toggle such that the first press
     * mutes the speaker and the second press restores the original volume. */
    KEYCODE_VOLUME_MUTE     : 164,
    /** Key code constant: Info key.
     * Common on TV remotes to show additional information related to what is
     * currently being viewed. */
    KEYCODE_INFO            : 165,
    /** Key code constant: Channel up key.
     * On TV remotes, increments the television channel. */
    KEYCODE_CHANNEL_UP      : 166,
    /** Key code constant: Channel down key.
     * On TV remotes, decrements the television channel. */
    KEYCODE_CHANNEL_DOWN    : 167,
    /** Key code constant: Zoom in key. */
    KEYCODE_ZOOM_IN         : 168,
    /** Key code constant: Zoom out key. */
    KEYCODE_ZOOM_OUT        : 169,
    /** Key code constant: TV key.
     * On TV remotes, switches to viewing live TV. */
    KEYCODE_TV              : 170,
    /** Key code constant: Window key.
     * On TV remotes, toggles picture-in-picture mode or other windowing functions.
     * On Android Wear devices, triggers a display offset. */
    KEYCODE_WINDOW          : 171,
    /** Key code constant: Guide key.
     * On TV remotes, shows a programming guide. */
    KEYCODE_GUIDE           : 172,
    /** Key code constant: DVR key.
     * On some TV remotes, switches to a DVR mode for recorded shows. */
    KEYCODE_DVR             : 173,
    /** Key code constant: Bookmark key.
     * On some TV remotes, bookmarks content or web pages. */
    KEYCODE_BOOKMARK        : 174,
    /** Key code constant: Toggle captions key.
     * Switches the mode for closed-captioning text, for example during television shows. */
    KEYCODE_CAPTIONS        : 175,
    /** Key code constant: Settings key.
     * Starts the system settings activity. */
    KEYCODE_SETTINGS        : 176,
    /** Key code constant: TV power key.
     * On TV remotes, toggles the power on a television screen. */
    KEYCODE_TV_POWER        : 177,
    /** Key code constant: TV input key.
     * On TV remotes, switches the input on a television screen. */
    KEYCODE_TV_INPUT        : 178,
    /** Key code constant: Set-top-box power key.
     * On TV remotes, toggles the power on an external Set-top-box. */
    KEYCODE_STB_POWER       : 179,
    /** Key code constant: Set-top-box input key.
     * On TV remotes, switches the input mode on an external Set-top-box. */
    KEYCODE_STB_INPUT       : 180,
    /** Key code constant: A/V Receiver power key.
     * On TV remotes, toggles the power on an external A/V Receiver. */
    KEYCODE_AVR_POWER       : 181,
    /** Key code constant: A/V Receiver input key.
     * On TV remotes, switches the input mode on an external A/V Receiver. */
    KEYCODE_AVR_INPUT       : 182,
    /** Key code constant: Red "programmable" key.
     * On TV remotes, acts as a contextual/programmable key. */
    KEYCODE_PROG_RED        : 183,
    /** Key code constant: Green "programmable" key.
     * On TV remotes, actsas a contextual/programmable key. */
    KEYCODE_PROG_GREEN      : 184,
    /** Key code constant: Yellow "programmable" key.
     * On TV remotes, acts as a contextual/programmable key. */
    KEYCODE_PROG_YELLOW     : 185,
    /** Key code constant: Blue "programmable" key.
     * On TV remotes, acts as a contextual/programmable key. */
    KEYCODE_PROG_BLUE       : 186,
    /** Key code constant: App switch key.
     * Should bring up the application switcher dialog. */
    KEYCODE_APP_SWITCH      : 187,
    /** Key code constant: Generic Game Pad Button #1.*/
    KEYCODE_BUTTON_1        : 188,
    /** Key code constant: Generic Game Pad Button #2.*/
    KEYCODE_BUTTON_2        : 189,
    /** Key code constant: Generic Game Pad Button #3.*/
    KEYCODE_BUTTON_3        : 190,
    /** Key code constant: Generic Game Pad Button #4.*/
    KEYCODE_BUTTON_4        : 191,
    /** Key code constant: Generic Game Pad Button #5.*/
    KEYCODE_BUTTON_5        : 192,
    /** Key code constant: Generic Game Pad Button #6.*/
    KEYCODE_BUTTON_6        : 193,
    /** Key code constant: Generic Game Pad Button #7.*/
    KEYCODE_BUTTON_7        : 194,
    /** Key code constant: Generic Game Pad Button #8.*/
    KEYCODE_BUTTON_8        : 195,
    /** Key code constant: Generic Game Pad Button #9.*/
    KEYCODE_BUTTON_9        : 196,
    /** Key code constant: Generic Game Pad Button #10.*/
    KEYCODE_BUTTON_10       : 197,
    /** Key code constant: Generic Game Pad Button #11.*/
    KEYCODE_BUTTON_11       : 198,
    /** Key code constant: Generic Game Pad Button #12.*/
    KEYCODE_BUTTON_12       : 199,
    /** Key code constant: Generic Game Pad Button #13.*/
    KEYCODE_BUTTON_13       : 200,
    /** Key code constant: Generic Game Pad Button #14.*/
    KEYCODE_BUTTON_14       : 201,
    /** Key code constant: Generic Game Pad Button #15.*/
    KEYCODE_BUTTON_15       : 202,
    /** Key code constant: Generic Game Pad Button #16.*/
    KEYCODE_BUTTON_16       : 203,
    /** Key code constant: Language Switch key.
     * Toggles the current input language such as switching between English and Japanese on
     * a QWERTY keyboard.  On some devices, the same function may be performed by
     * pressing Shift+Spacebar. */
    KEYCODE_LANGUAGE_SWITCH : 204,
    /** Key code constant: Manner Mode key.
     * Toggles silent or vibrate mode on and off to make the device behave more politely
     * in certain settings such as on a crowded train.  On some devices, the key may only
     * operate when long-pressed. */
    KEYCODE_MANNER_MODE     : 205,
    /** Key code constant: 3D Mode key.
     * Toggles the display between 2D and 3D mode. */
    KEYCODE_3D_MODE         : 206,
    /** Key code constant: Contacts special function key.
     * Used to launch an address book application. */
    KEYCODE_CONTACTS        : 207,
    /** Key code constant: Calendar special function key.
     * Used to launch a calendar application. */
    KEYCODE_CALENDAR        : 208,
    /** Key code constant: Music special function key.
     * Used to launch a music player application. */
    KEYCODE_MUSIC           : 209,
    /** Key code constant: Calculator special function key.
     * Used to launch a calculator application. */
    KEYCODE_CALCULATOR      : 210,
    /** Key code constant: Japanese full-width / half-width key. */
    KEYCODE_ZENKAKU_HANKAKU : 211,
    /** Key code constant: Japanese alphanumeric key. */
    KEYCODE_EISU            : 212,
    /** Key code constant: Japanese non-conversion key. */
    KEYCODE_MUHENKAN        : 213,
    /** Key code constant: Japanese conversion key. */
    KEYCODE_HENKAN          : 214,
    /** Key code constant: Japanese katakana / hiragana key. */
    KEYCODE_KATAKANA_HIRAGANA : 215,
    /** Key code constant: Japanese Yen key. */
    KEYCODE_YEN             : 216,
    /** Key code constant: Japanese Ro key. */
    KEYCODE_RO              : 217,
    /** Key code constant: Japanese kana key. */
    KEYCODE_KANA            : 218,
    /** Key code constant: Assist key.
     * Launches the global assist activity.  Not delivered to applications. */
    KEYCODE_ASSIST          : 219,
    /** Key code constant: Brightness Down key.
     * Adjusts the screen brightness down. */
    KEYCODE_BRIGHTNESS_DOWN : 220,
    /** Key code constant: Brightness Up key.
     * Adjusts the screen brightness up. */
    KEYCODE_BRIGHTNESS_UP   : 221,
    /** Key code constant: Audio Track key.
     * Switches the audio tracks. */
    KEYCODE_MEDIA_AUDIO_TRACK : 222,
    /** Key code constant: Sleep key.
     * Puts the device to sleep.  Behaves somewhat like {@link #KEYCODE_POWER} but it
     * has no effect if the device is already asleep. */
    KEYCODE_SLEEP           : 223,
    /** Key code constant: Wakeup key.
     * Wakes up the device.  Behaves somewhat like {@link #KEYCODE_POWER} but it
     * has no effect if the device is already awake. */
    KEYCODE_WAKEUP          : 224,
    /** Key code constant: Pairing key.
     * Initiates peripheral pairing mode. Useful for pairing remote control
     * devices or game controllers, especially if no other input mode is
     * available. */
    KEYCODE_PAIRING         : 225,
    /** Key code constant: Media Top Menu key.
     * Goes to the top of media menu. */
    KEYCODE_MEDIA_TOP_MENU  : 226,
    /** Key code constant: '11' key. */
    KEYCODE_11              : 227,
    /** Key code constant: '12' key. */
    KEYCODE_12              : 228,
    /** Key code constant: Last Channel key.
     * Goes to the last viewed channel. */
    KEYCODE_LAST_CHANNEL    : 229,
    /** Key code constant: TV data service key.
     * Displays data services like weather, sports. */
    KEYCODE_TV_DATA_SERVICE : 230,
    /** Key code constant: Voice Assist key.
     * Launches the global voice assist activity. Not delivered to applications. */
    KEYCODE_VOICE_ASSIST : 231,
    /** Key code constant: Radio key.
     * Toggles TV service / Radio service. */
    KEYCODE_TV_RADIO_SERVICE : 232,
    /** Key code constant: Teletext key.
     * Displays Teletext service. */
    KEYCODE_TV_TELETEXT : 233,
    /** Key code constant: Number entry key.
     * Initiates to enter multi-digit channel nubmber when each digit key is assigned
     * for selecting separate channel. Corresponds to Number Entry Mode (0x1D) of CEC
     * User Control Code. */
    KEYCODE_TV_NUMBER_ENTRY : 234,
    /** Key code constant: Analog Terrestrial key.
     * Switches to analog terrestrial broadcast service. */
    KEYCODE_TV_TERRESTRIAL_ANALOG : 235,
    /** Key code constant: Digital Terrestrial key.
     * Switches to digital terrestrial broadcast service. */
    KEYCODE_TV_TERRESTRIAL_DIGITAL : 236,
    /** Key code constant: Satellite key.
     * Switches to digital satellite broadcast service. */
    KEYCODE_TV_SATELLITE : 237,
    /** Key code constant: BS key.
     * Switches to BS digital satellite broadcasting service available in Japan. */
    KEYCODE_TV_SATELLITE_BS : 238,
    /** Key code constant: CS key.
     * Switches to CS digital satellite broadcasting service available in Japan. */
    KEYCODE_TV_SATELLITE_CS : 239,
    /** Key code constant: BS/CS key.
     * Toggles between BS and CS digital satellite services. */
    KEYCODE_TV_SATELLITE_SERVICE : 240,
    /** Key code constant: Toggle Network key.
     * Toggles selecting broacast services. */
    KEYCODE_TV_NETWORK : 241,
    /** Key code constant: Antenna/Cable key.
     * Toggles broadcast input source between antenna and cable. */
    KEYCODE_TV_ANTENNA_CABLE : 242,
    /** Key code constant: HDMI #1 key.
     * Switches to HDMI input #1. */
    KEYCODE_TV_INPUT_HDMI_1 : 243,
    /** Key code constant: HDMI #2 key.
     * Switches to HDMI input #2. */
    KEYCODE_TV_INPUT_HDMI_2 : 244,
    /** Key code constant: HDMI #3 key.
     * Switches to HDMI input #3. */
    KEYCODE_TV_INPUT_HDMI_3 : 245,
    /** Key code constant: HDMI #4 key.
     * Switches to HDMI input #4. */
    KEYCODE_TV_INPUT_HDMI_4 : 246,
    /** Key code constant: Composite #1 key.
     * Switches to composite video input #1. */
    KEYCODE_TV_INPUT_COMPOSITE_1 : 247,
    /** Key code constant: Composite #2 key.
     * Switches to composite video input #2. */
    KEYCODE_TV_INPUT_COMPOSITE_2 : 248,
    /** Key code constant: Component #1 key.
     * Switches to component video input #1. */
    KEYCODE_TV_INPUT_COMPONENT_1 : 249,
    /** Key code constant: Component #2 key.
     * Switches to component video input #2. */
    KEYCODE_TV_INPUT_COMPONENT_2 : 250,
    /** Key code constant: VGA #1 key.
     * Switches to VGA (analog RGB) input #1. */
    KEYCODE_TV_INPUT_VGA_1 : 251,
    /** Key code constant: Audio description key.
     * Toggles audio description off / on. */
    KEYCODE_TV_AUDIO_DESCRIPTION : 252,
    /** Key code constant: Audio description mixing volume up key.
     * Louden audio description volume as compared with normal audio volume. */
    KEYCODE_TV_AUDIO_DESCRIPTION_MIX_UP : 253,
    /** Key code constant: Audio description mixing volume down key.
     * Lessen audio description volume as compared with normal audio volume. */
    KEYCODE_TV_AUDIO_DESCRIPTION_MIX_DOWN : 254,
    /** Key code constant: Zoom mode key.
     * Changes Zoom mode (Normal, Full, Zoom, Wide-zoom, etc.) */
    KEYCODE_TV_ZOOM_MODE : 255,
    /** Key code constant: Contents menu key.
     * Goes to the title list. Corresponds to Contents Menu (0x0B) of CEC User Control
     * Code */
    KEYCODE_TV_CONTENTS_MENU : 256,
    /** Key code constant: Media context menu key.
     * Goes to the context menu of media contents. Corresponds to Media Context-sensitive
     * Menu (0x11) of CEC User Control Code. */
    KEYCODE_TV_MEDIA_CONTEXT_MENU : 257,
    /** Key code constant: Timer programming key.
     * Goes to the timer recording menu. Corresponds to Timer Programming (0x54) of
     * CEC User Control Code. */
    KEYCODE_TV_TIMER_PROGRAMMING : 258,
    /** Key code constant: Help key. */
    KEYCODE_HELP : 259,
    /** Key code constant: Navigate to previous key.
     * Goes backward by one item in an ordered collection of items. */
    KEYCODE_NAVIGATE_PREVIOUS : 260,
    /** Key code constant: Navigate to next key.
     * Advances to the next item in an ordered collection of items. */
    KEYCODE_NAVIGATE_NEXT   : 261,
    /** Key code constant: Navigate in key.
     * Activates the item that currently has focus or expands to the next level of a navigation
     * hierarchy. */
    KEYCODE_NAVIGATE_IN     : 262,
    /** Key code constant: Navigate out key.
     * Backs out one level of a navigation hierarchy or collapses the item that currently has
     * focus. */
    KEYCODE_NAVIGATE_OUT    : 263,
    /** Key code constant: Primary stem key for Wear
     * Main power/reset button on watch. */
    KEYCODE_STEM_PRIMARY : 264,
    /** Key code constant: Generic stem key 1 for Wear */
    KEYCODE_STEM_1 : 265,
    /** Key code constant: Generic stem key 2 for Wear */
    KEYCODE_STEM_2 : 266,
    /** Key code constant: Generic stem key 3 for Wear */
    KEYCODE_STEM_3 : 267,
    /** Key code constant: Directional Pad Up-Left */
    KEYCODE_DPAD_UP_LEFT    : 268,
    /** Key code constant: Directional Pad Down-Left */
    KEYCODE_DPAD_DOWN_LEFT  : 269,
    /** Key code constant: Directional Pad Up-Right */
    KEYCODE_DPAD_UP_RIGHT   : 270,
    /** Key code constant: Directional Pad Down-Right */
    KEYCODE_DPAD_DOWN_RIGHT : 271,
    /** Key code constant: Skip forward media key. */
    KEYCODE_MEDIA_SKIP_FORWARD : 272,
    /** Key code constant: Skip backward media key. */
    KEYCODE_MEDIA_SKIP_BACKWARD : 273,
    /** Key code constant: Step forward media key.
     * Steps media forward, one frame at a time. */
    KEYCODE_MEDIA_STEP_FORWARD : 274,
    /** Key code constant: Step backward media key.
     * Steps media backward, one frame at a time. */
    KEYCODE_MEDIA_STEP_BACKWARD : 275,
    /** Key code constant: put device to sleep unless a wakelock is held. */
    KEYCODE_SOFT_SLEEP : 276,
    /** Key code constant: Cut key. */
    KEYCODE_CUT : 277,
    /** Key code constant: Copy key. */
    KEYCODE_COPY : 278,
    /** Key code constant: Paste key. */
    KEYCODE_PASTE : 279,
    /** Key code constant: Consumed by the system for navigation up */
    KEYCODE_SYSTEM_NAVIGATION_UP : 280,
    /** Key code constant: Consumed by the system for navigation down */
    KEYCODE_SYSTEM_NAVIGATION_DOWN : 281,
    /** Key code constant: Consumed by the system for navigation left*/
    KEYCODE_SYSTEM_NAVIGATION_LEFT : 282,
    /** Key code constant: Consumed by the system for navigation right */
    KEYCODE_SYSTEM_NAVIGATION_RIGHT : 283,
    /** Key code constant: Show all apps */
    KEYCODE_ALL_APPS : 284,
    /** Key code constant: Refresh key. */
    KEYCODE_REFRESH : 285,
    /** Key code constant: Thumbs up key. Apps can use this to let user upvote content. */
    KEYCODE_THUMBS_UP : 286,
    /** Key code constant: Thumbs down key. Apps can use this to let user downvote content. */
    KEYCODE_THUMBS_DOWN : 287,
    /**
     * Key code constant: Used to switch current {@link android.accounts.Account} that is
     * consuming content. May be consumed by system to set account globally.
     */
    KEYCODE_PROFILE_SWITCH : 288,


    keyCodeToString: function (keyCode) {
        switch (keyCode) {
                case this.KEYCODE_UNKNOWN         : return "KEYCODE_UNKNOWN"; // 0,
                case this.KEYCODE_SOFT_LEFT       : return "KEYCODE_CALL";  // 1,
                case this.KEYCODE_SOFT_RIGHT      : return "KEYCODE_SOFT_RIGHT"; // 2,
                case this.KEYCODE_HOME            : return "KEYCODE_HOME"; // 3,
                case this.KEYCODE_BACK            : return "KEYCODE_BACK"; // 4,
                case this.KEYCODE_CALL            : return "KEYCODE_CALL"; // 5,
                case this.KEYCODE_ENDCALL         : return "KEYCODE_CALL"; // 6,
                /** Key code constant: return "KEYCODE_CALL"; // return "KEYCODE_CALL"; // '0' key. */
                case this.KEYCODE_0               : return "KEYCODE_CALL"; // return "KEYCODE_CALL"; // 7,
                /** Key code constant: return "KEYCODE_CALL"; // '1' key. */
                case this.KEYCODE_1               : return "KEYCODE_CALL"; // 8,
                /** Key code constant: return "KEYCODE_CALL"; // '2' key. */
                case this.KEYCODE_2               : return "KEYCODE_CALL"; // 9,
                /** Key code constant: return "KEYCODE_CALL"; // '3' key. */
                case this.KEYCODE_3               : return "KEYCODE_CALL"; // 10,
                /** Key code constant: return "KEYCODE_CALL"; // '4' key. */
                case this.KEYCODE_4               : return "KEYCODE_CALL"; // 11,
                /** Key code constant: return "KEYCODE_CALL"; // '5' key. */
                case this.KEYCODE_5               : return "KEYCODE_CALL"; // 12,
                /** Key code constant: return "KEYCODE_CALL"; // '6' key. */
                case this.KEYCODE_6               : return "KEYCODE_CALL"; // 13,
                /** Key code constant: return "KEYCODE_CALL"; // '7' key. */
                case this.KEYCODE_7               : return "KEYCODE_CALL"; // 14,
                /** Key code constant: return "KEYCODE_CALL"; // '8' key. */
                case this.KEYCODE_8               : return "KEYCODE_CALL"; // 15,
                /** Key code constant: return "KEYCODE_CALL"; // '9' key. */
                case this.KEYCODE_9               : return "KEYCODE_CALL"; // 16,
                /** Key code constant: return "KEYCODE_CALL"; // '*' key. */
                case this.KEYCODE_STAR            : return "KEYCODE_CALL"; // 17,
                /** Key code constant: return "KEYCODE_CALL"; // '#' key. */
                case this.KEYCODE_POUND           : return "KEYCODE_CALL"; // 18,
                /** Key code constant: return "KEYCODE_CALL"; // Directional Pad Up key.
                 * May also be synthesized from trackball motions. */
                case this.KEYCODE_DPAD_UP         : return "KEYCODE_CALL"; // 19,
                /** Key code constant: return "KEYCODE_CALL"; // Directional Pad Down key.
                 * May also be synthesized from trackball motions. */
                case this.KEYCODE_DPAD_DOWN       : return "KEYCODE_CALL"; // 20,
                /** Key code constant: return "KEYCODE_CALL"; // Directional Pad Left key.
                 * May also be synthesized from trackball motions. */
                case this.KEYCODE_DPAD_LEFT       : return "KEYCODE_CALL"; // 21,
                /** Key code constant: return "KEYCODE_CALL"; // Directional Pad Right key.
                 * May also be synthesized from trackball motions. */
                case this.KEYCODE_DPAD_RIGHT      : return "KEYCODE_CALL"; // 22,
                /** Key code constant: return "KEYCODE_CALL"; // Directional Pad Center key.
                 * May also be synthesized from trackball motions. */
                case this.KEYCODE_DPAD_CENTER     : return "KEYCODE_CALL"; // 23,
                /** Key code constant: return "KEYCODE_CALL"; // Volume Up key.
                 * Adjusts the speaker volume up. */
                case this.KEYCODE_VOLUME_UP       : return "KEYCODE_CALL"; // 24,
                /** Key code constant: return "KEYCODE_CALL"; // Volume Down key.
                 * Adjusts the speaker volume down. */
                case this.KEYCODE_VOLUME_DOWN     : return "KEYCODE_CALL"; // 25,
                /** Key code constant: return "KEYCODE_CALL"; // Power key. */
                case this.KEYCODE_POWER           : return "KEYCODE_CALL"; // 26,
                /** Key code constant: return "KEYCODE_CALL"; // Camera key.
                 * Used to launch a camera application or take pictures. */
                case this.KEYCODE_CAMERA          : return "KEYCODE_CALL"; // 27,
                /** Key code constant: return "KEYCODE_CALL"; // Clear key. */
                case this.KEYCODE_CLEAR           : return "KEYCODE_CALL"; // 28,
                /** Key code constant: return "KEYCODE_CALL"; // 'A' key. */
                case this.KEYCODE_A               : return "KEYCODE_CALL"; // 29,
                /** Key code constant: return "KEYCODE_CALL"; // 'B' key. */
                case this.KEYCODE_B               : return "KEYCODE_CALL"; // 30,
                /** Key code constant: return "KEYCODE_CALL"; // 'C' key. */
                case this.KEYCODE_C               : return "KEYCODE_CALL"; // 31,
                /** Key code constant: return "KEYCODE_CALL"; // 'D' key. */
                case this.KEYCODE_D               : return "KEYCODE_CALL"; // 32,
                /** Key code constant: return "KEYCODE_CALL"; // 'E' key. */
                case this.KEYCODE_E               : return "KEYCODE_CALL"; // 33,
                /** Key code constant: return "KEYCODE_CALL"; // 'F' key. */
                case this.KEYCODE_F               : return "KEYCODE_CALL"; // 34,
                /** Key code constant: return "KEYCODE_CALL"; // 'G' key. */
                case this.KEYCODE_G               : return "KEYCODE_CALL"; // 35,
                /** Key code constant: return "KEYCODE_CALL"; // 'H' key. */
                case this.KEYCODE_H               : return "KEYCODE_CALL"; // 36,
                /** Key code constant: return "KEYCODE_CALL"; // 'I' key. */
                case this.KEYCODE_I               : return "KEYCODE_CALL"; // 37,
                /** Key code constant: return "KEYCODE_CALL"; // 'J' key. */
                case this.KEYCODE_J               : return "KEYCODE_CALL"; // 38,
                /** Key code constant: return "KEYCODE_CALL"; // 'K' key. */
                case this.KEYCODE_K               : return "KEYCODE_CALL"; // 39,
                /** Key code constant: return "KEYCODE_CALL"; // 'L' key. */
                case this.KEYCODE_L               : return "KEYCODE_CALL"; // 40,
                /** Key code constant: return "KEYCODE_CALL"; // 'M' key. */
                case this.KEYCODE_M               : return "KEYCODE_CALL"; // 41,
                /** Key code constant: return "KEYCODE_CALL"; // 'N' key. */
                case this.KEYCODE_N               : return "KEYCODE_CALL"; // 42,
                /** Key code constant: return "KEYCODE_CALL"; // 'O' key. */
                case this.KEYCODE_O               : return "KEYCODE_CALL"; // 43,
                /** Key code constant: return "KEYCODE_CALL"; // 'P' key. */
                case this.KEYCODE_P               : return "KEYCODE_CALL"; // 44,
                /** Key code constant: return "KEYCODE_CALL"; // 'Q' key. */
                case this.KEYCODE_Q               : return "KEYCODE_CALL"; // 45,
                /** Key code constant: return "KEYCODE_CALL"; // 'R' key. */
                case this.KEYCODE_R               : return "KEYCODE_CALL"; // 46,
                /** Key code constant: return "KEYCODE_CALL"; // 'S' key. */
                case this.KEYCODE_S               : return "KEYCODE_CALL"; // 47,
                /** Key code constant: return "KEYCODE_CALL"; // 'T' key. */
                case this.KEYCODE_T               : return "KEYCODE_CALL"; // 48,
                /** Key code constant: return "KEYCODE_CALL"; // 'U' key. */
                case this.KEYCODE_U               : return "KEYCODE_CALL"; // 49,
                /** Key code constant: return "KEYCODE_CALL"; // 'V' key. */
                case this.KEYCODE_V               : return "KEYCODE_CALL"; // 50,
                /** Key code constant: return "KEYCODE_CALL"; // 'W' key. */
                case this.KEYCODE_W               : return "KEYCODE_CALL"; // 51,
                /** Key code constant: return "KEYCODE_CALL"; // 'X' key. */
                case this.KEYCODE_X               : return "KEYCODE_CALL"; // 52,
                /** Key code constant: return "KEYCODE_CALL"; // 'Y' key. */
                case this.KEYCODE_Y               : return "KEYCODE_CALL"; // 53,
                /** Key code constant: return "KEYCODE_CALL"; // 'Z' key. */
                case this.KEYCODE_Z               : return "KEYCODE_CALL"; // 54,
                /** Key code constant: return "KEYCODE_CALL"; // ',' key. */
                case this.KEYCODE_COMMA           : return "KEYCODE_CALL"; // 55,
                /** Key code constant: return "KEYCODE_CALL"; // '.' key. */
                case this.KEYCODE_PERIOD          : return "KEYCODE_CALL"; // 56,
                /** Key code constant: return "KEYCODE_CALL"; // Left Alt modifier key. */
                case this.KEYCODE_ALT_LEFT        : return "KEYCODE_CALL"; // 57,
                /** Key code constant: return "KEYCODE_CALL"; // Right Alt modifier key. */
                case this.KEYCODE_ALT_RIGHT       : return "KEYCODE_CALL"; // 58,
                /** Key code constant: return "KEYCODE_CALL"; // Left Shift modifier key. */
                case this.KEYCODE_SHIFT_LEFT      : return "KEYCODE_CALL"; // 59,
                /** Key code constant: return "KEYCODE_CALL"; // Right Shift modifier key. */
                case this.KEYCODE_SHIFT_RIGHT     : return "KEYCODE_CALL"; // 60,
                /** Key code constant: return "KEYCODE_CALL"; // Tab key. */
                case this.KEYCODE_TAB             : return "KEYCODE_CALL"; // 61,
                /** Key code constant: return "KEYCODE_CALL"; // Space key. */
                case this.KEYCODE_SPACE           : return "KEYCODE_CALL"; // 62,
                /** Key code constant: return "KEYCODE_CALL"; // Symbol modifier key.
                 * Used to enter alternate symbols. */
                case this.KEYCODE_SYM             : return "KEYCODE_CALL"; // 63,
                /** Key code constant: return "KEYCODE_CALL"; // Explorer special function key.
                 * Used to launch a browser application. */
                case this.KEYCODE_EXPLORER        : return "KEYCODE_CALL"; // 64,
                /** Key code constant: return "KEYCODE_CALL"; // Envelope special function key.
                 * Used to launch a mail application. */
                case this.KEYCODE_ENVELOPE        : return "KEYCODE_CALL"; // 65,
                /** Key code constant: return "KEYCODE_CALL"; // Enter key. */
                case this.KEYCODE_ENTER           : return "KEYCODE_CALL"; // 66,
                /** Key code constant: return "KEYCODE_CALL"; // Backspace key.
                 * Deletes characters before the insertion point, unlike {@link #case this.KEYCODE_FORWARD_DEL}. */
                case this.KEYCODE_DEL             : return "KEYCODE_CALL"; // 67,
                /** Key code constant: return "KEYCODE_CALL"; // '`' (backtick) key. */
                case this.KEYCODE_GRAVE           : return "KEYCODE_CALL"; // 68,
                /** Key code constant: return "KEYCODE_CALL"; // '-'. */
                case this.KEYCODE_MINUS           : return "KEYCODE_CALL"; // 69,
                /** Key code constant: return "KEYCODE_CALL"; // '=' key. */
                case this.KEYCODE_EQUALS          : return "KEYCODE_CALL"; // 70,
                /** Key code constant: return "KEYCODE_CALL"; // '[' key. */
                case this.KEYCODE_LEFT_BRACKET    : return "KEYCODE_CALL"; // 71,
                /** Key code constant: return "KEYCODE_CALL"; // ']' key. */
                case this.KEYCODE_RIGHT_BRACKET   : return "KEYCODE_CALL"; // 72,
                /** Key code constant: return "KEYCODE_CALL"; // '\' key. */
                case this.KEYCODE_BACKSLASH       : return "KEYCODE_CALL"; // 73,
                /** Key code constant: return "KEYCODE_CALL"; // ',' key. */
                case this.KEYCODE_SEMICOLON       : return "KEYCODE_CALL"; // 74,
                /** Key code constant: return "KEYCODE_CALL"; // ''' (apostrophe) key. */
                case this.KEYCODE_APOSTROPHE      : return "KEYCODE_CALL"; // 75,
                /** Key code constant: return "KEYCODE_CALL"; // '/' key. */
                case this.KEYCODE_SLASH           : return "KEYCODE_CALL"; // 76,
                /** Key code constant: return "KEYCODE_CALL"; // '@' key. */
                case this.KEYCODE_AT              : return "KEYCODE_CALL"; // 77,
                /** Key code constant: return "KEYCODE_CALL"; // Number modifier key.
                 * Used to enter numeric symbols.
                 * This key is not Num Lock, it is more like {@link #case this.KEYCODE_ALT_LEFT} and is
                 * interpreted as an ALT key by {@link android.text.method.MetaKeyKeyListener}. */
                case this.KEYCODE_NUM             : return "KEYCODE_CALL"; // 78,
                /** Key code constant: return "KEYCODE_CALL"; // Headset Hook key.
                 * Used to hang up calls and stop media. */
                case this.KEYCODE_HEADSETHOOK     : return "KEYCODE_CALL"; // 79,
                /** Key code constant: return "KEYCODE_CALL"; // Camera Focus key.
                 * Used to focus the camera. */
                case this.KEYCODE_FOCUS           : return "KEYCODE_CALL"; // 80,   // *Camera* focus
                /** Key code constant: return "KEYCODE_CALL"; // '+' key. */
                case this.KEYCODE_PLUS            : return "KEYCODE_CALL"; // 81,
                /** Key code constant: return "KEYCODE_CALL"; // Menu key. */
                case this.KEYCODE_MENU            : return "KEYCODE_CALL"; // 82,
                /** Key code constant: return "KEYCODE_CALL"; // Notification key. */
                case this.KEYCODE_NOTIFICATION    : return "KEYCODE_CALL"; // 83,
                /** Key code constant: return "KEYCODE_CALL"; // Search key. */
                case this.KEYCODE_SEARCH          : return "KEYCODE_CALL"; // 84,
                /** Key code constant: return "KEYCODE_CALL"; // Play/Pause media key. */
                case this.KEYCODE_MEDIA_PLAY_PAUSE: return "KEYCODE_CALL"; // 85,
                /** Key code constant: return "KEYCODE_CALL"; // Stop media key. */
                case this.KEYCODE_MEDIA_STOP      : return "KEYCODE_CALL"; // 86,
                /** Key code constant: return "KEYCODE_CALL"; // Play Next media key. */
                case this.KEYCODE_MEDIA_NEXT      : return "KEYCODE_CALL"; // 87,
                /** Key code constant: return "KEYCODE_CALL"; // Play Previous media key. */
                case this.KEYCODE_MEDIA_PREVIOUS  : return "KEYCODE_CALL"; // 88,
                /** Key code constant: return "KEYCODE_CALL"; // Rewind media key. */
                case this.KEYCODE_MEDIA_REWIND    : return "KEYCODE_CALL"; // 89,
                /** Key code constant: return "KEYCODE_CALL"; // Fast Forward media key. */
                case this.KEYCODE_MEDIA_FAST_FORWARD : return "KEYCODE_CALL"; // 90,
                /** Key code constant: return "KEYCODE_CALL"; // Mute key.
                 * Mutes the microphone, unlike {@link #case this.KEYCODE_VOLUME_MUTE}. */
                case this.KEYCODE_MUTE            : return "KEYCODE_CALL"; // 91,
                /** Key code constant: return "KEYCODE_CALL"; // Page Up key. */
                case this.KEYCODE_PAGE_UP         : return "KEYCODE_CALL"; // 92,
                /** Key code constant: return "KEYCODE_CALL"; // Page Down key. */
                case this.KEYCODE_PAGE_DOWN       : return "KEYCODE_CALL"; // 93,
                /** Key code constant: return "KEYCODE_CALL"; // Picture Symbols modifier key.
                 * Used to switch symbol sets (Emoji, Kao-moji). */
                case this.KEYCODE_PICTSYMBOLS     : return "KEYCODE_CALL"; // 94,   // switch symbol-sets (Emoji,Kao-moji)
                /** Key code constant: return "KEYCODE_CALL"; // Switch Charset modifier key.
                 * Used to switch character sets (Kanji, Katakana). */
                case this.KEYCODE_SWITCH_CHARSET  : return "KEYCODE_CALL"; // 95,   // switch char-sets (Kanji,Katakana)
                /** Key code constant: return "KEYCODE_CALL"; // A Button key.
                 * On a game controller, the A button should be either the button labeled A
                 * or the first button on the bottom row of controller buttons. */
                case this.KEYCODE_BUTTON_A        : return "KEYCODE_CALL"; // 96,
                /** Key code constant: return "KEYCODE_CALL"; // B Button key.
                 * On a game controller, the B button should be either the button labeled B
                 * or the second button on the bottom row of controller buttons. */
                case this.KEYCODE_BUTTON_B        : return "KEYCODE_CALL"; // 97,
                /** Key code constant: return "KEYCODE_CALL"; // C Button key.
                 * On a game controller, the C button should be either the button labeled C
                 * or the third button on the bottom row of controller buttons. */
                case this.KEYCODE_BUTTON_C        : return "KEYCODE_CALL"; // 98,
                /** Key code constant: return "KEYCODE_CALL"; // X Button key.
                 * On a game controller, the X button should be either the button labeled X
                 * or the first button on the upper row of controller buttons. */
                case this.KEYCODE_BUTTON_X        : return "KEYCODE_CALL"; // 99,
                /** Key code constant: return "KEYCODE_CALL"; // Y Button key.
                 * On a game controller, the Y button should be either the button labeled Y
                 * or the second button on the upper row of controller buttons. */
                case this.KEYCODE_BUTTON_Y        : return "KEYCODE_CALL"; // 100,
                /** Key code constant: return "KEYCODE_CALL"; // Z Button key.
                 * On a game controller, the Z button should be either the button labeled Z
                 * or the third button on the upper row of controller buttons. */
                case this.KEYCODE_BUTTON_Z        : return "KEYCODE_CALL"; // 101,
                /** Key code constant: return "KEYCODE_CALL"; // L1 Button key.
                 * On a game controller, the L1 button should be either the button labeled L1 (or L)
                 * or the top left trigger button. */
                case this.KEYCODE_BUTTON_L1       : return "KEYCODE_CALL"; // 102,
                /** Key code constant: return "KEYCODE_CALL"; // R1 Button key.
                 * On a game controller, the R1 button should be either the button labeled R1 (or R)
                 * or the top right trigger button. */
                case this.KEYCODE_BUTTON_R1       : return "KEYCODE_CALL"; // 103,
                /** Key code constant: return "KEYCODE_CALL"; // L2 Button key.
                 * On a game controller, the L2 button should be either the button labeled L2
                 * or the bottom left trigger button. */
                case this.KEYCODE_BUTTON_L2       : return "KEYCODE_CALL"; // 104,
                /** Key code constant: return "KEYCODE_CALL"; // R2 Button key.
                 * On a game controller, the R2 button should be either the button labeled R2
                 * or the bottom right trigger button. */
                case this.KEYCODE_BUTTON_R2       : return "KEYCODE_CALL"; // 105,
                /** Key code constant: return "KEYCODE_CALL"; // Left Thumb Button key.
                 * On a game controller, the left thumb button indicates that the left (or only)
                 * joystick is pressed. */
                case this.KEYCODE_BUTTON_THUMBL   : return "KEYCODE_CALL"; // 106,
                /** Key code constant: return "KEYCODE_CALL"; // Right Thumb Button key.
                 * On a game controller, the right thumb button indicates that the right
                 * joystick is pressed. */
                case this.KEYCODE_BUTTON_THUMBR   : return "KEYCODE_CALL"; // 107,
                /** Key code constant: return "KEYCODE_CALL"; // Start Button key.
                 * On a game controller, the button labeled Start. */
                case this.KEYCODE_BUTTON_START    : return "KEYCODE_CALL"; // 108,
                /** Key code constant: return "KEYCODE_CALL"; // Select Button key.
                 * On a game controller, the button labeled Select. */
                case this.KEYCODE_BUTTON_SELECT   : return "KEYCODE_CALL"; // 109,
                /** Key code constant: return "KEYCODE_CALL"; // Mode Button key.
                 * On a game controller, the button labeled Mode. */
                case this.KEYCODE_BUTTON_MODE     : return "KEYCODE_CALL"; // 110,
                /** Key code constant: return "KEYCODE_CALL"; // Escape key. */
                case this.KEYCODE_ESCAPE          : return "KEYCODE_CALL"; // 111,
                /** Key code constant: return "KEYCODE_CALL"; // Forward Delete key.
                 * Deletes characters ahead of the insertion point, unlike {@link #case this.KEYCODE_DEL}. */
                case this.KEYCODE_FORWARD_DEL     : return "KEYCODE_CALL"; // 112,
                /** Key code constant: return "KEYCODE_CALL"; // Left Control modifier key. */
                case this.KEYCODE_CTRL_LEFT       : return "KEYCODE_CALL"; // 113,
                /** Key code constant: return "KEYCODE_CALL"; // Right Control modifier key. */
                case this.KEYCODE_CTRL_RIGHT      : return "KEYCODE_CALL"; // 114,
                /** Key code constant: return "KEYCODE_CALL"; // Caps Lock key. */
                case this.KEYCODE_CAPS_LOCK       : return "KEYCODE_CALL"; // 115,
                /** Key code constant: return "KEYCODE_CALL"; // Scroll Lock key. */
                case this.KEYCODE_SCROLL_LOCK     : return "KEYCODE_CALL"; // 116,
                /** Key code constant: return "KEYCODE_CALL"; // Left Meta modifier key. */
                case this.KEYCODE_META_LEFT       : return "KEYCODE_CALL"; // 117,
                /** Key code constant: return "KEYCODE_CALL"; // Right Meta modifier key. */
                case this.KEYCODE_META_RIGHT      : return "KEYCODE_CALL"; // 118,
                /** Key code constant: return "KEYCODE_CALL"; // Function modifier key. */
                case this.KEYCODE_FUNCTION        : return "KEYCODE_CALL"; // 119,
                /** Key code constant: return "KEYCODE_CALL"; // System Request / Print Screen key. */
                case this.KEYCODE_SYSRQ           : return "KEYCODE_CALL"; // 120,
                /** Key code constant: return "KEYCODE_CALL"; // Break / Pause key. */
                case this.KEYCODE_BREAK           : return "KEYCODE_CALL"; // 121,
                /** Key code constant: return "KEYCODE_CALL"; // Home Movement key.
                 * Used for scrolling or moving the cursor around to the start of a line
                 * or to the top of a list. */
                case this.KEYCODE_MOVE_HOME       : return "KEYCODE_CALL"; // 122,
                /** Key code constant: return "KEYCODE_CALL"; // End Movement key.
                 * Used for scrolling or moving the cursor around to the end of a line
                 * or to the bottom of a list. */
                case this.KEYCODE_MOVE_END        : return "KEYCODE_CALL"; // 123,
                /** Key code constant: return "KEYCODE_CALL"; // Insert key.
                 * Toggles insert / overwrite edit mode. */
                case this.KEYCODE_INSERT          : return "KEYCODE_CALL"; // 124,
                /** Key code constant: return "KEYCODE_CALL"; // Forward key.
                 * Navigates forward in the history stack.  Complement of {@link #case this.KEYCODE_BACK}. */
                case this.KEYCODE_FORWARD         : return "KEYCODE_CALL"; // 125,
                /** Key code constant: return "KEYCODE_CALL"; // Play media key. */
                case this.KEYCODE_MEDIA_PLAY      : return "KEYCODE_CALL"; // 126,
                /** Key code constant: return "KEYCODE_CALL"; // Pause media key. */
                case this.KEYCODE_MEDIA_PAUSE     : return "KEYCODE_CALL"; // 127,
                /** Key code constant: return "KEYCODE_CALL"; // Close media key.
                 * May be used to close a CD tray, for example. */
                case this.KEYCODE_MEDIA_CLOSE     : return "KEYCODE_CALL"; // 128,
                /** Key code constant: return "KEYCODE_CALL"; // Eject media key.
                 * May be used to eject a CD tray, for example. */
                case this.KEYCODE_MEDIA_EJECT     : return "KEYCODE_CALL"; // 129,
                /** Key code constant: return "KEYCODE_CALL"; // Record media key. */
                case this.KEYCODE_MEDIA_RECORD    : return "KEYCODE_CALL"; // 130,
                /** Key code constant: return "KEYCODE_CALL"; // F1 key. */
                case this.KEYCODE_F1              : return "KEYCODE_CALL"; // 131,
                /** Key code constant: return "KEYCODE_CALL"; // F2 key. */
                case this.KEYCODE_F2              : return "KEYCODE_CALL"; // 132,
                /** Key code constant: return "KEYCODE_CALL"; // F3 key. */
                case this.KEYCODE_F3              : return "KEYCODE_CALL"; // 133,
                /** Key code constant: return "KEYCODE_CALL"; // F4 key. */
                case this.KEYCODE_F4              : return "KEYCODE_CALL"; // 134,
                /** Key code constant: return "KEYCODE_CALL"; // F5 key. */
                case this.KEYCODE_F5              : return "KEYCODE_CALL"; // 135,
                /** Key code constant: return "KEYCODE_CALL"; // F6 key. */
                case this.KEYCODE_F6              : return "KEYCODE_CALL"; // 136,
                /** Key code constant: return "KEYCODE_CALL"; // F7 key. */
                case this.KEYCODE_F7              : return "KEYCODE_CALL"; // 137,
                /** Key code constant: return "KEYCODE_CALL"; // F8 key. */
                case this.KEYCODE_F8              : return "KEYCODE_CALL"; // 138,
                /** Key code constant: return "KEYCODE_CALL"; // F9 key. */
                case this.KEYCODE_F9              : return "KEYCODE_CALL"; // 139,
                /** Key code constant: return "KEYCODE_CALL"; // F10 key. */
                case this.KEYCODE_F10             : return "KEYCODE_CALL"; // 140,
                /** Key code constant: return "KEYCODE_CALL"; // F11 key. */
                case this.KEYCODE_F11             : return "KEYCODE_CALL"; // 141,
                /** Key code constant: return "KEYCODE_CALL"; // F12 key. */
                case this.KEYCODE_F12             : return "KEYCODE_CALL"; // 142,
                /** Key code constant: return "KEYCODE_CALL"; // Num Lock key.
                 * This is the Num Lock key, it is different from {@link #case this.KEYCODE_NUM}.
                 * This key alters the behavior of other keys on the numeric keypad. */
                case this.KEYCODE_NUM_LOCK        : return "KEYCODE_CALL"; // 143,
                /** Key code constant: return "KEYCODE_CALL"; // Numeric keypad '0' key. */
                case this.KEYCODE_NUMPAD_0        : return "KEYCODE_CALL"; // 144,
                /** Key code constant: return "KEYCODE_CALL"; // Numeric keypad '1' key. */
                case this.KEYCODE_NUMPAD_1        : return "KEYCODE_CALL"; // 145,
                /** Key code constant: return "KEYCODE_CALL"; // Numeric keypad '2' key. */
                case this.KEYCODE_NUMPAD_2        : return "KEYCODE_CALL"; // 146,
                /** Key code constant: return "KEYCODE_CALL"; // Numeric keypad '3' key. */
                case this.KEYCODE_NUMPAD_3        : return "KEYCODE_CALL"; // 147,
                /** Key code constant: return "KEYCODE_CALL"; // Numeric keypad '4' key. */
                case this.KEYCODE_NUMPAD_4        : return "KEYCODE_CALL"; // 148,
                /** Key code constant: return "KEYCODE_CALL"; // Numeric keypad '5' key. */
                case this.KEYCODE_NUMPAD_5        : return "KEYCODE_CALL"; // 149,
                /** Key code constant: return "KEYCODE_CALL"; // Numeric keypad '6' key. */
                case this.KEYCODE_NUMPAD_6        : return "KEYCODE_CALL"; // 150,
                /** Key code constant: return "KEYCODE_CALL"; // Numeric keypad '7' key. */
                case this.KEYCODE_NUMPAD_7        : return "KEYCODE_CALL"; // 151,
                /** Key code constant: return "KEYCODE_CALL"; // Numeric keypad '8' key. */
                case this.KEYCODE_NUMPAD_8        : return "KEYCODE_CALL"; // 152,
                /** Key code constant: return "KEYCODE_CALL"; // Numeric keypad '9' key. */
                case this.KEYCODE_NUMPAD_9        : return "KEYCODE_CALL"; // 153,
                /** Key code constant: return "KEYCODE_CALL"; // Numeric keypad '/' key (for division). */
                case this.KEYCODE_NUMPAD_DIVIDE   : return "KEYCODE_CALL"; // 154,
                /** Key code constant: return "KEYCODE_CALL"; // Numeric keypad '*' key (for multiplication). */
                case this.KEYCODE_NUMPAD_MULTIPLY : return "KEYCODE_CALL"; // 155,
                /** Key code constant: return "KEYCODE_CALL"; // Numeric keypad '-' key (for subtraction). */
                case this.KEYCODE_NUMPAD_SUBTRACT : return "KEYCODE_CALL"; // 156,
                /** Key code constant: return "KEYCODE_CALL"; // Numeric keypad '+' key (for addition). */
                case this.KEYCODE_NUMPAD_ADD      : return "KEYCODE_CALL"; // 157,
                /** Key code constant: return "KEYCODE_CALL"; // Numeric keypad '.' key (for decimals or digit grouping). */
                case this.KEYCODE_NUMPAD_DOT      : return "KEYCODE_CALL"; // 158,
                /** Key code constant: return "KEYCODE_CALL"; // Numeric keypad ',' key (for decimals or digit grouping). */
                case this.KEYCODE_NUMPAD_COMMA    : return "KEYCODE_CALL"; // 159,
                /** Key code constant: return "KEYCODE_CALL"; // Numeric keypad Enter key. */
                case this.KEYCODE_NUMPAD_ENTER    : return "KEYCODE_CALL"; // 160,
                /** Key code constant: return "KEYCODE_CALL"; // Numeric keypad '=' key. */
                case this.KEYCODE_NUMPAD_EQUALS   : return "KEYCODE_CALL"; // 161,
                /** Key code constant: return "KEYCODE_CALL"; // Numeric keypad '(' key. */
                case this.KEYCODE_NUMPAD_LEFT_PAREN : return "KEYCODE_CALL"; // 162,
                /** Key code constant: return "KEYCODE_CALL"; // Numeric keypad ')' key. */
                case this.KEYCODE_NUMPAD_RIGHT_PAREN : return "KEYCODE_CALL"; // 163,
                /** Key code constant: return "KEYCODE_CALL"; // Volume Mute key.
                 * Mutes the speaker, unlike {@link #case this.KEYCODE_MUTE}.
                 * This key should normally be implemented as a toggle such that the first press
                 * mutes the speaker and the second press restores the original volume. */
                case this.KEYCODE_VOLUME_MUTE     : return "KEYCODE_CALL"; // 164,
                /** Key code constant: return "KEYCODE_CALL"; // Info key.
                 * Common on TV remotes to show additional information related to what is
                 * currently being viewed. */
                case this.KEYCODE_INFO            : return "KEYCODE_CALL"; // 165,
                /** Key code constant: return "KEYCODE_CALL"; // Channel up key.
                 * On TV remotes, increments the television channel. */
                case this.KEYCODE_CHANNEL_UP      : return "KEYCODE_CALL"; // 166,
                /** Key code constant: return "KEYCODE_CALL"; // Channel down key.
                 * On TV remotes, decrements the television channel. */
                case this.KEYCODE_CHANNEL_DOWN    : return "KEYCODE_CALL"; // 167,
                /** Key code constant: return "KEYCODE_CALL"; // Zoom in key. */
                case this.KEYCODE_ZOOM_IN         : return "KEYCODE_CALL"; // 168,
                /** Key code constant: return "KEYCODE_CALL"; // Zoom out key. */
                case this.KEYCODE_ZOOM_OUT        : return "KEYCODE_CALL"; // 169,
                /** Key code constant: return "KEYCODE_CALL"; // TV key.
                 * On TV remotes, switches to viewing live TV. */
                case this.KEYCODE_TV              : return "KEYCODE_CALL"; // 170,
                /** Key code constant: return "KEYCODE_CALL"; // Window key.
                 * On TV remotes, toggles picture-in-picture mode or other windowing functions.
                 * On Android Wear devices, triggers a display offset. */
                case this.KEYCODE_WINDOW          : return "KEYCODE_CALL"; // 171,
                /** Key code constant: return "KEYCODE_CALL"; // Guide key.
                 * On TV remotes, shows a programming guide. */
                case this.KEYCODE_GUIDE           : return "KEYCODE_CALL"; // 172,
                /** Key code constant: return "KEYCODE_CALL"; // DVR key.
                 * On some TV remotes, switches to a DVR mode for recorded shows. */
                case this.KEYCODE_DVR             : return "KEYCODE_CALL"; // 173,
                /** Key code constant: return "KEYCODE_CALL"; // Bookmark key.
                 * On some TV remotes, bookmarks content or web pages. */
                case this.KEYCODE_BOOKMARK        : return "KEYCODE_CALL"; // 174,
                /** Key code constant: return "KEYCODE_CALL"; // Toggle captions key.
                 * Switches the mode for closed-captioning text, for example during television shows. */
                case this.KEYCODE_CAPTIONS        : return "KEYCODE_CALL"; // 175,
                /** Key code constant: return "KEYCODE_CALL"; // Settings key.
                 * Starts the system settings activity. */
                case this.KEYCODE_SETTINGS        : return "KEYCODE_CALL"; // 176,
                /** Key code constant: return "KEYCODE_CALL"; // TV power key.
                 * On TV remotes, toggles the power on a television screen. */
                case this.KEYCODE_TV_POWER        : return "KEYCODE_CALL"; // 177,
                /** Key code constant: return "KEYCODE_CALL"; // TV input key.
                 * On TV remotes, switches the input on a television screen. */
                case this.KEYCODE_TV_INPUT        : return "KEYCODE_CALL"; // 178,
                /** Key code constant: return "KEYCODE_CALL"; // Set-top-box power key.
                 * On TV remotes, toggles the power on an external Set-top-box. */
                case this.KEYCODE_STB_POWER       : return "KEYCODE_CALL"; // 179,
                /** Key code constant: return "KEYCODE_CALL"; // Set-top-box input key.
                 * On TV remotes, switches the input mode on an external Set-top-box. */
                case this.KEYCODE_STB_INPUT       : return "KEYCODE_CALL"; // 180,
                /** Key code constant: return "KEYCODE_CALL"; // A/V Receiver power key.
                 * On TV remotes, toggles the power on an external A/V Receiver. */
                case this.KEYCODE_AVR_POWER       : return "KEYCODE_CALL"; // 181,
                /** Key code constant: return "KEYCODE_CALL"; // A/V Receiver input key.
                 * On TV remotes, switches the input mode on an external A/V Receiver. */
                case this.KEYCODE_AVR_INPUT       : return "KEYCODE_CALL"; // 182,
                /** Key code constant: return "KEYCODE_CALL"; // Red "programmable" key.
                 * On TV remotes, acts as a contextual/programmable key. */
                case this.KEYCODE_PROG_RED        : return "KEYCODE_CALL"; // 183,
                /** Key code constant: return "KEYCODE_CALL"; // Green "programmable" key.
                 * On TV remotes, actsas a contextual/programmable key. */
                case this.KEYCODE_PROG_GREEN      : return "KEYCODE_CALL"; // 184,
                /** Key code constant: return "KEYCODE_CALL"; // Yellow "programmable" key.
                 * On TV remotes, acts as a contextual/programmable key. */
                case this.KEYCODE_PROG_YELLOW     : return "KEYCODE_CALL"; // 185,
                /** Key code constant: return "KEYCODE_CALL"; // Blue "programmable" key.
                 * On TV remotes, acts as a contextual/programmable key. */
                case this.KEYCODE_PROG_BLUE       : return "KEYCODE_CALL"; // 186,
                /** Key code constant: return "KEYCODE_CALL"; // App switch key.
                 * Should bring up the application switcher dialog. */
                case this.KEYCODE_APP_SWITCH      : return "KEYCODE_CALL"; // 187,
                /** Key code constant: return "KEYCODE_CALL"; // Generic Game Pad Button #1.*/
                case this.KEYCODE_BUTTON_1        : return "KEYCODE_CALL"; // 188,
                /** Key code constant: return "KEYCODE_CALL"; // Generic Game Pad Button #2.*/
                case this.KEYCODE_BUTTON_2        : return "KEYCODE_CALL"; // 189,
                /** Key code constant: return "KEYCODE_CALL"; // Generic Game Pad Button #3.*/
                case this.KEYCODE_BUTTON_3        : return "KEYCODE_CALL"; // 190,
                /** Key code constant: return "KEYCODE_CALL"; // Generic Game Pad Button #4.*/
                case this.KEYCODE_BUTTON_4        : return "KEYCODE_CALL"; // 191,
                /** Key code constant: return "KEYCODE_CALL"; // Generic Game Pad Button #5.*/
                case this.KEYCODE_BUTTON_5        : return "KEYCODE_CALL"; // 192,
                /** Key code constant: return "KEYCODE_CALL"; // Generic Game Pad Button #6.*/
                case this.KEYCODE_BUTTON_6        : return "KEYCODE_CALL"; // 193,
                /** Key code constant: return "KEYCODE_CALL"; // Generic Game Pad Button #7.*/
                case this.KEYCODE_BUTTON_7        : return "KEYCODE_CALL"; // 194,
                /** Key code constant: return "KEYCODE_CALL"; // Generic Game Pad Button #8.*/
                case this.KEYCODE_BUTTON_8        : return "KEYCODE_CALL"; // 195,
                /** Key code constant: return "KEYCODE_CALL"; // Generic Game Pad Button #9.*/
                case this.KEYCODE_BUTTON_9        : return "KEYCODE_CALL"; // 196,
                /** Key code constant: return "KEYCODE_CALL"; // Generic Game Pad Button #10.*/
                case this.KEYCODE_BUTTON_10       : return "KEYCODE_CALL"; // 197,
                /** Key code constant: return "KEYCODE_CALL"; // Generic Game Pad Button #11.*/
                case this.KEYCODE_BUTTON_11       : return "KEYCODE_CALL"; // 198,
                /** Key code constant: return "KEYCODE_CALL"; // Generic Game Pad Button #12.*/
                case this.KEYCODE_BUTTON_12       : return "KEYCODE_CALL"; // 199,
                /** Key code constant: return "KEYCODE_CALL"; // Generic Game Pad Button #13.*/
                case this.KEYCODE_BUTTON_13       : return "KEYCODE_CALL"; // 200,
                /** Key code constant: return "KEYCODE_CALL"; // Generic Game Pad Button #14.*/
                case this.KEYCODE_BUTTON_14       : return "KEYCODE_CALL"; // 201,
                /** Key code constant: return "KEYCODE_CALL"; // Generic Game Pad Button #15.*/
                case this.KEYCODE_BUTTON_15       : return "KEYCODE_CALL"; // 202,
                /** Key code constant: return "KEYCODE_CALL"; // Generic Game Pad Button #16.*/
                case this.KEYCODE_BUTTON_16       : return "KEYCODE_CALL"; // 203,
                /** Key code constant: return "KEYCODE_CALL"; // Language Switch key.
                 * Toggles the current input language such as switching between English and Japanese on
                 * a QWERTY keyboard.  On some devices, the same function may be performed by
                 * pressing Shift+Spacebar. */
                case this.KEYCODE_LANGUAGE_SWITCH : return "KEYCODE_CALL"; // 204,
                /** Key code constant: return "KEYCODE_CALL"; // Manner Mode key.
                 * Toggles silent or vibrate mode on and off to make the device behave more politely
                 * in certain settings such as on a crowded train.  On some devices, the key may only
                 * operate when long-pressed. */
                case this.KEYCODE_MANNER_MODE     : return "KEYCODE_CALL"; // 205,
                /** Key code constant: return "KEYCODE_CALL"; // 3D Mode key.
                 * Toggles the display between 2D and 3D mode. */
                case this.KEYCODE_3D_MODE         : return "KEYCODE_CALL"; // 206,
                /** Key code constant: return "KEYCODE_CALL"; // Contacts special function key.
                 * Used to launch an address book application. */
                case this.KEYCODE_CONTACTS        : return "KEYCODE_CALL"; // 207,
                /** Key code constant: return "KEYCODE_CALL"; // Calendar special function key.
                 * Used to launch a calendar application. */
                case this.KEYCODE_CALENDAR        : return "KEYCODE_CALL"; // 208,
                /** Key code constant: return "KEYCODE_CALL"; // Music special function key.
                 * Used to launch a music player application. */
                case this.KEYCODE_MUSIC           : return "KEYCODE_CALL"; // 209,
                /** Key code constant: return "KEYCODE_CALL"; // Calculator special function key.
                 * Used to launch a calculator application. */
                case this.KEYCODE_CALCULATOR      : return "KEYCODE_CALL"; // 210,
                /** Key code constant: return "KEYCODE_CALL"; // Japanese full-width / half-width key. */
                case this.KEYCODE_ZENKAKU_HANKAKU : return "KEYCODE_CALL"; // 211,
                /** Key code constant: return "KEYCODE_CALL"; // Japanese alphanumeric key. */
                case this.KEYCODE_EISU            : return "KEYCODE_CALL"; // 212,
                /** Key code constant: return "KEYCODE_CALL"; // Japanese non-conversion key. */
                case this.KEYCODE_MUHENKAN        : return "KEYCODE_CALL"; // 213,
                /** Key code constant: return "KEYCODE_CALL"; // Japanese conversion key. */
                case this.KEYCODE_HENKAN          : return "KEYCODE_CALL"; // 214,
                /** Key code constant: return "KEYCODE_CALL"; // Japanese katakana / hiragana key. */
                case this.KEYCODE_KATAKANA_HIRAGANA : return "KEYCODE_CALL"; // 215,
                /** Key code constant: return "KEYCODE_CALL"; // Japanese Yen key. */
                case this.KEYCODE_YEN             : return "KEYCODE_CALL"; // 216,
                /** Key code constant: return "KEYCODE_CALL"; // Japanese Ro key. */
                case this.KEYCODE_RO              : return "KEYCODE_CALL"; // 217,
                /** Key code constant: return "KEYCODE_CALL"; // Japanese kana key. */
                case this.KEYCODE_KANA            : return "KEYCODE_CALL"; // 218,
                /** Key code constant: return "KEYCODE_CALL"; // Assist key.
                 * Launches the global assist activity.  Not delivered to applications. */
                case this.KEYCODE_ASSIST          : return "KEYCODE_CALL"; // 219,
                /** Key code constant: return "KEYCODE_CALL"; // Brightness Down key.
                 * Adjusts the screen brightness down. */
                case this.KEYCODE_BRIGHTNESS_DOWN : return "KEYCODE_CALL"; // 220,
                /** Key code constant: return "KEYCODE_CALL"; // Brightness Up key.
                 * Adjusts the screen brightness up. */
                case this.KEYCODE_BRIGHTNESS_UP   : return "KEYCODE_CALL"; // 221,
                /** Key code constant: return "KEYCODE_CALL"; // Audio Track key.
                 * Switches the audio tracks. */
                case this.KEYCODE_MEDIA_AUDIO_TRACK : return "KEYCODE_CALL"; // 222,
                /** Key code constant: return "KEYCODE_CALL"; // Sleep key.
                 * Puts the device to sleep.  Behaves somewhat like {@link #case this.KEYCODE_POWER} but it
                 * has no effect if the device is already asleep. */
                case this.KEYCODE_SLEEP           : return "KEYCODE_CALL"; // 223,
                /** Key code constant: return "KEYCODE_CALL"; // Wakeup key.
                 * Wakes up the device.  Behaves somewhat like {@link #case this.KEYCODE_POWER} but it
                 * has no effect if the device is already awake. */
                case this.KEYCODE_WAKEUP          : return "KEYCODE_CALL"; // 224,
                /** Key code constant: return "KEYCODE_CALL"; // Pairing key.
                 * Initiates peripheral pairing mode. Useful for pairing remote control
                 * devices or game controllers, especially if no other input mode is
                 * available. */
                case this.KEYCODE_PAIRING         : return "KEYCODE_CALL"; // 225,
                /** Key code constant: return "KEYCODE_CALL"; // Media Top Menu key.
                 * Goes to the top of media menu. */
                case this.KEYCODE_MEDIA_TOP_MENU  : return "KEYCODE_CALL"; // 226,
                /** Key code constant: return "KEYCODE_CALL"; // '11' key. */
                case this.KEYCODE_11              : return "KEYCODE_CALL"; // 227,
                /** Key code constant: return "KEYCODE_CALL"; // '12' key. */
                case this.KEYCODE_12              : return "KEYCODE_CALL"; // 228,
                /** Key code constant: return "KEYCODE_CALL"; // Last Channel key.
                 * Goes to the last viewed channel. */
                case this.KEYCODE_LAST_CHANNEL    : return "KEYCODE_CALL"; // 229,
                /** Key code constant: return "KEYCODE_CALL"; // TV data service key.
                 * Displays data services like weather, sports. */
                case this.KEYCODE_TV_DATA_SERVICE : return "KEYCODE_CALL"; // 230,
                /** Key code constant: return "KEYCODE_CALL"; // Voice Assist key.
                 * Launches the global voice assist activity. Not delivered to applications. */
                case this.KEYCODE_VOICE_ASSIST : return "KEYCODE_CALL"; // 231,
                /** Key code constant: return "KEYCODE_CALL"; // Radio key.
                 * Toggles TV service / Radio service. */
                case this.KEYCODE_TV_RADIO_SERVICE : return "KEYCODE_CALL"; // 232,
                /** Key code constant: return "KEYCODE_CALL"; // Teletext key.
                 * Displays Teletext service. */
                case this.KEYCODE_TV_TELETEXT : return "KEYCODE_CALL"; // 233,
                /** Key code constant: return "KEYCODE_CALL"; // Number entry key.
                 * Initiates to enter multi-digit channel nubmber when each digit key is assigned
                 * for selecting separate channel. Corresponds to Number Entry Mode (0x1D) of CEC
                 * User Control Code. */
                case this.KEYCODE_TV_NUMBER_ENTRY : return "KEYCODE_CALL"; // 234,
                /** Key code constant: return "KEYCODE_CALL"; // Analog Terrestrial key.
                 * Switches to analog terrestrial broadcast service. */
                case this.KEYCODE_TV_TERRESTRIAL_ANALOG : return "KEYCODE_CALL"; // 235,
                /** Key code constant: return "KEYCODE_CALL"; // Digital Terrestrial key.
                 * Switches to digital terrestrial broadcast service. */
                case this.KEYCODE_TV_TERRESTRIAL_DIGITAL : return "KEYCODE_CALL"; // 236,
                /** Key code constant: return "KEYCODE_CALL"; // Satellite key.
                 * Switches to digital satellite broadcast service. */
                case this.KEYCODE_TV_SATELLITE : return "KEYCODE_CALL"; // 237,
                /** Key code constant: return "KEYCODE_CALL"; // BS key.
                 * Switches to BS digital satellite broadcasting service available in Japan. */
                case this.KEYCODE_TV_SATELLITE_BS : return "KEYCODE_CALL"; // 238,
                /** Key code constant: return "KEYCODE_CALL"; // CS key.
                 * Switches to CS digital satellite broadcasting service available in Japan. */
                case this.KEYCODE_TV_SATELLITE_CS : return "KEYCODE_CALL"; // 239,
                /** Key code constant: return "KEYCODE_CALL"; // BS/CS key.
                 * Toggles between BS and CS digital satellite services. */
                case this.KEYCODE_TV_SATELLITE_SERVICE : return "KEYCODE_CALL"; // 240,
                /** Key code constant: return "KEYCODE_CALL"; // Toggle Network key.
                 * Toggles selecting broacast services. */
                case this.KEYCODE_TV_NETWORK : return "KEYCODE_CALL"; // 241,
                /** Key code constant: return "KEYCODE_CALL"; // Antenna/Cable key.
                 * Toggles broadcast input source between antenna and cable. */
                case this.KEYCODE_TV_ANTENNA_CABLE : return "KEYCODE_CALL"; // 242,
                /** Key code constant: return "KEYCODE_CALL"; // HDMI #1 key.
                 * Switches to HDMI input #1. */
                case this.KEYCODE_TV_INPUT_HDMI_1 : return "KEYCODE_CALL"; // 243,
                /** Key code constant: return "KEYCODE_CALL"; // HDMI #2 key.
                 * Switches to HDMI input #2. */
                case this.KEYCODE_TV_INPUT_HDMI_2 : return "KEYCODE_CALL"; // 244,
                /** Key code constant: return "KEYCODE_CALL"; // HDMI #3 key.
                 * Switches to HDMI input #3. */
                case this.KEYCODE_TV_INPUT_HDMI_3 : return "KEYCODE_CALL"; // 245,
                /** Key code constant: return "KEYCODE_CALL"; // HDMI #4 key.
                 * Switches to HDMI input #4. */
                case this.KEYCODE_TV_INPUT_HDMI_4 : return "KEYCODE_CALL"; // 246,
                /** Key code constant: return "KEYCODE_CALL"; // Composite #1 key.
                 * Switches to composite video input #1. */
                case this.KEYCODE_TV_INPUT_COMPOSITE_1 : return "KEYCODE_CALL"; // 247,
                /** Key code constant: return "KEYCODE_CALL"; // Composite #2 key.
                 * Switches to composite video input #2. */
                case this.KEYCODE_TV_INPUT_COMPOSITE_2 : return "KEYCODE_CALL"; // 248,
                /** Key code constant: return "KEYCODE_CALL"; // Component #1 key.
                 * Switches to component video input #1. */
                case this.KEYCODE_TV_INPUT_COMPONENT_1 : return "KEYCODE_CALL"; // 249,
                /** Key code constant: return "KEYCODE_CALL"; // Component #2 key.
                 * Switches to component video input #2. */
                case this.KEYCODE_TV_INPUT_COMPONENT_2 : return "KEYCODE_CALL"; // 250,
                /** Key code constant: return "KEYCODE_CALL"; // VGA #1 key.
                 * Switches to VGA (analog RGB) input #1. */
                case this.KEYCODE_TV_INPUT_VGA_1 : return "KEYCODE_CALL"; // 251,
                /** Key code constant: return "KEYCODE_CALL"; // Audio description key.
                 * Toggles audio description off / on. */
                case this.KEYCODE_TV_AUDIO_DESCRIPTION : return "KEYCODE_CALL"; // 252,
                /** Key code constant: return "KEYCODE_CALL"; // Audio description mixing volume up key.
                 * Louden audio description volume as compared with normal audio volume. */
                case this.KEYCODE_TV_AUDIO_DESCRIPTION_MIX_UP : return "KEYCODE_CALL"; // 253,
                /** Key code constant: return "KEYCODE_CALL"; // Audio description mixing volume down key.
                 * Lessen audio description volume as compared with normal audio volume. */
                case this.KEYCODE_TV_AUDIO_DESCRIPTION_MIX_DOWN : return "KEYCODE_CALL"; // 254,
                /** Key code constant: return "KEYCODE_CALL"; // Zoom mode key.
                 * Changes Zoom mode (Normal, Full, Zoom, Wide-zoom, etc.) */
                case this.KEYCODE_TV_ZOOM_MODE : return "KEYCODE_CALL"; // 255,
                /** Key code constant: return "KEYCODE_CALL"; // Contents menu key.
                 * Goes to the title list. Corresponds to Contents Menu (0x0B) of CEC User Control
                 * Code */
                case this.KEYCODE_TV_CONTENTS_MENU : return "KEYCODE_CALL"; // 256,
                /** Key code constant: return "KEYCODE_CALL"; // Media context menu key.
                 * Goes to the context menu of media contents. Corresponds to Media Context-sensitive
                 * Menu (0x11) of CEC User Control Code. */
                case this.KEYCODE_TV_MEDIA_CONTEXT_MENU : return "KEYCODE_CALL"; // 257,
                /** Key code constant: return "KEYCODE_CALL"; // Timer programming key.
                 * Goes to the timer recording menu. Corresponds to Timer Programming (0x54) of
                 * CEC User Control Code. */
                case this.KEYCODE_TV_TIMER_PROGRAMMING : return "KEYCODE_CALL"; // 258,
                /** Key code constant: return "KEYCODE_CALL"; // Help key. */
                case this.KEYCODE_HELP : return "KEYCODE_CALL"; // 259,
                /** Key code constant: return "KEYCODE_CALL"; // Navigate to previous key.
                 * Goes backward by one item in an ordered collection of items. */
                case this.KEYCODE_NAVIGATE_PREVIOUS : return "KEYCODE_CALL"; // 260,
                /** Key code constant: return "KEYCODE_CALL"; // Navigate to next key.
                 * Advances to the next item in an ordered collection of items. */
                case this.KEYCODE_NAVIGATE_NEXT   : return "KEYCODE_CALL"; // 261,
                /** Key code constant: return "KEYCODE_CALL"; // Navigate in key.
                 * Activates the item that currently has focus or expands to the next level of a navigation
                 * hierarchy. */
                case this.KEYCODE_NAVIGATE_IN     : return "KEYCODE_CALL"; // 262,
                /** Key code constant: return "KEYCODE_CALL"; // Navigate out key.
                 * Backs out one level of a navigation hierarchy or collapses the item that currently has
                 * focus. */
                case this.KEYCODE_NAVIGATE_OUT    : return "KEYCODE_CALL"; // 263,
                /** Key code constant: return "KEYCODE_CALL"; // Primary stem key for Wear
                 * Main power/reset button on watch. */
                case this.KEYCODE_STEM_PRIMARY : return "KEYCODE_CALL"; // 264,
                /** Key code constant: return "KEYCODE_CALL"; // Generic stem key 1 for Wear */
                case this.KEYCODE_STEM_1 : return "KEYCODE_CALL"; // 265,
                /** Key code constant: return "KEYCODE_CALL"; // Generic stem key 2 for Wear */
                case this.KEYCODE_STEM_2 : return "KEYCODE_CALL"; // 266,
                /** Key code constant: return "KEYCODE_CALL"; // Generic stem key 3 for Wear */
                case this.KEYCODE_STEM_3 : return "KEYCODE_CALL"; // 267,
                /** Key code constant: return "KEYCODE_CALL"; // Directional Pad Up-Left */
                case this.KEYCODE_DPAD_UP_LEFT    : return "KEYCODE_CALL"; // 268,
                /** Key code constant: return "KEYCODE_CALL"; // Directional Pad Down-Left */
                case this.KEYCODE_DPAD_DOWN_LEFT  : return "KEYCODE_CALL"; // 269,
                /** Key code constant: return "KEYCODE_CALL"; // Directional Pad Up-Right */
                case this.KEYCODE_DPAD_UP_RIGHT   : return "KEYCODE_CALL"; // 270,
                /** Key code constant: return "KEYCODE_CALL"; // Directional Pad Down-Right */
                case this.KEYCODE_DPAD_DOWN_RIGHT : return "KEYCODE_CALL"; // 271,
                /** Key code constant: return "KEYCODE_CALL"; // Skip forward media key. */
                case this.KEYCODE_MEDIA_SKIP_FORWARD : return "KEYCODE_CALL"; // 272,
                /** Key code constant: return "KEYCODE_CALL"; // Skip backward media key. */
                case this.KEYCODE_MEDIA_SKIP_BACKWARD : return "KEYCODE_CALL"; // 273,
                /** Key code constant: return "KEYCODE_CALL"; // Step forward media key.
                 * Steps media forward, one frame at a time. */
                case this.KEYCODE_MEDIA_STEP_FORWARD : return "KEYCODE_CALL"; // 274,
                /** Key code constant: return "KEYCODE_CALL"; // Step backward media key.
                 * Steps media backward, one frame at a time. */
                case this.KEYCODE_MEDIA_STEP_BACKWARD : return "KEYCODE_CALL"; // 275,
                /** Key code constant: return "KEYCODE_CALL"; // put device to sleep unless a wakelock is held. */
                case this.KEYCODE_SOFT_SLEEP : return "KEYCODE_CALL"; // 276,
                /** Key code constant: return "KEYCODE_CALL"; // Cut key. */
                case this.KEYCODE_CUT : return "KEYCODE_CALL"; // 277,
                /** Key code constant: return "KEYCODE_CALL"; // Copy key. */
                case this.KEYCODE_COPY : return "KEYCODE_CALL"; // 278,
                /** Key code constant: return "KEYCODE_CALL"; // Paste key. */
                case this.KEYCODE_PASTE : return "KEYCODE_CALL"; // 279,
                /** Key code constant: return "KEYCODE_CALL"; // Consumed by the system for navigation up */
                case this.KEYCODE_SYSTEM_NAVIGATION_UP : return "KEYCODE_CALL"; // 280,
                /** Key code constant: return "KEYCODE_CALL"; // Consumed by the system for navigation down */
                case this.KEYCODE_SYSTEM_NAVIGATION_DOWN : return "KEYCODE_CALL"; // 281,
                /** Key code constant: return "KEYCODE_CALL"; // Consumed by the system for navigation left*/
                case this.KEYCODE_SYSTEM_NAVIGATION_LEFT : return "KEYCODE_CALL"; // 282,
                /** Key code constant: return "KEYCODE_CALL"; // Consumed by the system for navigation right */
                case this.KEYCODE_SYSTEM_NAVIGATION_RIGHT : return "KEYCODE_CALL"; // 283,
                /** Key code constant: return "KEYCODE_CALL"; // Show all apps */
                case this.KEYCODE_ALL_APPS : return "KEYCODE_CALL"; // 284,
                /** Key code constant: return "KEYCODE_CALL"; // Refresh key. */
                case this.KEYCODE_REFRESH : return "KEYCODE_CALL"; // 285,
                /** Key code constant: return "KEYCODE_CALL"; // Thumbs up key. Apps can use this to let user upvote content. */
                case this.KEYCODE_THUMBS_UP : return "KEYCODE_CALL"; // 286,
                /** Key code constant: return "KEYCODE_CALL"; // Thumbs down key. Apps can use this to let user downvote content. */
                case this.KEYCODE_THUMBS_DOWN : return "KEYCODE_CALL"; // 287,
                /**
                 * Key code constant: return "KEYCODE_CALL"; // Used to switch current {@link android.accounts.Account} that is
                 * consuming content. May be consumed by system to set account globally.
                 */
                case this.KEYCODE_PROFILE_SWITCH : return "KEYCODE_CALL"; // 288,
            default: return "KEYCODE_UNKNOWN";
        }

    }
}

if (typeof module == 'object') {
    module.exports = KeyEvent;
}
